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Archive for October, 2015

Come on Apple, improve your 3d drivers

Few tests with same config (R9 290x, MP3,1, 2×2.8 GHZ cpu) in Unigine Valley. I know this cpu sucks for valley, but it’s enough to compare different OS/drivers.

(Read the article)

First eGPU working with new Mac Pro and Windows

Our friends from California got it first.

An eGPU working with new Mac Pro (the one that looks like trash can) in Windows operating System.

No details yet, check out 3dmark result and some screenshots:

3dmark skydive result

3dmark result

lala

Source

Some Things about OSX 10.11

Metal is available on compatible nvidia devices (not checked ati yet) with both osx driver and official webdriver.

But metal is still not used to render GUI on nvidia (it’s used only on intel igpus).

And as I mentioned previously, final webdriver brings metal support to Maxwell, now just to find what it can be used for.