netkas.org

New Opengl exts viewer

Screen Shot 2011-04-12 at 15.00.04
Screen Shot 2011-04-12 at 14.59.43
Screen Shot 2011-04-12 at 14.59.55

Comments

  1. miqlas
    April 12th, 2011 | 1:21 pm

    100% 3.2 support! Nice 🙂

  2. April 12th, 2011 | 4:00 pm

    is it only for lion that supported 3.2 ?

    //sure

  3. The Rominator
    April 12th, 2011 | 8:36 pm

    I just tried with GTX470

    Shows those pages but actual tests won’t run.

    I’m guessing for you too ?

    Something is better than nothing I guess.

  4. netkas
    April 13th, 2011 | 12:35 am

    as you can notice, u cant choose the res u want to run benchmarks in.

    Guess that results in fail.

    There is big backtrace when u hit test button, if u run the app off the terminal

  5. ltcommander.data
    April 13th, 2011 | 7:46 pm

    Could someone report the results for the software renderer? I’d be curious if Apple was able to write a fully OpenGL 3.2 renderer on the CPU.

  6. npwski
    April 14th, 2011 | 5:03 am
  7. ltcommander.data
    April 14th, 2011 | 5:39 pm

    @npwski

    Thanks for the results. Does the HD5870 really have no support for the OpenGL 3.2 forward context? That’s disappointing.

  8. npwski
    April 14th, 2011 | 6:17 pm

    Previous screenshot was made with software renderer. But with OpenGL renderer my Radeon-5870 also limited by 2.1. http://img62.imageshack.us/f/shot20110414210313a.png/ I don’t know why.. It’s SnowLeo 10.6.7 (10J869).

  9. Yolanda
    April 14th, 2011 | 7:37 pm

    npwski, OpenGL 3.0 it’s a Lion only future.

  10. npwski
    April 14th, 2011 | 7:40 pm

    @ ltcommander.data, Yolanda
    Sorry. I messed with my oses. ) In Lion-DP2 OpenGL forward context is present. http://img16.imageshack.us/i/screenshot20110415at216.png/

  11. The Rominator
    April 14th, 2011 | 8:27 pm

    I contacted the developer again. When I asked a few months back that results of test page have the version number so that we could be sure to be comparing same versions, they added it the very next version. Good people. Here is what they had to say about newest version:

    Hi;
    The forward context on DP2 is still ‘beta’, and it is not fully implemented yet : There is only the detection, the export (which was not working on MacOSX Lion). The rendering are already there but not activated.

    A version of OpenGL Extensions Viewer 4.0 will probably release when Lion will be available, adding the support for 64bit but won’t be able to work on Power PC system.
    Thanks;

  12. Bansaku
    April 14th, 2011 | 10:00 pm

    Has anyone tested the performance/compatibility from other sources such as Steam, Cinebench, or WoW?

  13. ltcommander.data
    April 14th, 2011 | 10:43 pm

    @npwski

    Do you think you’ll be able to take a screenshot of the software renderer in Lion DP2 then?

    Thanks.

  14. npwski
    April 15th, 2011 | 11:52 am

    @ltcommander.data
    Yes, of course. Sorry for my mess. All the same, 2.1 http://img268.imageshack.us/i/screenshot20110414at230.png/

  15. cmf
    April 15th, 2011 | 9:46 pm

    of course the software renderer supports opengl 3.2, too. glview just doesn’t show it.

    [OpenGL 3.2]
    Renderer: Apple Software Renderer
    Vendor: Apple Computer, Inc.
    Version: 3.2 APPLE
    GLSL Version: 1.50
    Extensions (13):
    GL_APPLE_client_storage
    GL_APPLE_container_object_shareable
    GL_APPLE_rgb_422
    GL_APPLE_row_bytes
    GL_APPLE_texture_range
    GL_ARB_instanced_arrays
    GL_ARB_occlusion_query2
    GL_ARB_timer_query
    GL_EXT_depth_bounds_test
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_sRGB_decode

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